Create a Creature

Students synthesize their knowledge about ecology to extrapolate the life histories, ecological niches, and physical adaptations of theoretical animals.

Project Image

Tools

3D Printer and Modeling Software (such as Tinkercad)

Materials

Optional: Modeling clay

3D Filament

Project details

Students design and 3D print parts to assemble a creature or another object that meets classroom objectives. They will use software compatible with the 3D printer to build or modify 3D models. They can work individually or in a group to gather information and experiment with different features and dough recipes to produce something that meets student expectations and teacher criteria. Students present to class with supporting graphics and information.

For spaces without a 3-D printer, consider providing different forms of polymer clay or recipes and ingredients for homemade dough.

Have a question or want to share your Makes with us? Contact us!

k12maker@mit.edu